CCT300_Lab_1


 * CCT300 - Lab 1**


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The article, //Computer Game Studies, Year One// by Espen Aarseth, introduces the video game tied to capitalism, and as an industry that its territory that have not be studied or explored. The video game field begun to broom, embedded with potential possibilities available and yet to be explored. Aaresten emphasized in 2001, video games became as an "... emerging, viable, international, [and] academic field". It is during this year, video games studies were recognized as a field of study and have been integrated into post-secondary schools, but at the same time, constraints of this field of study is still apparent. As Professor Jones noted, it is difficult to trace out casual effect, as to X equals Y. For example, one assumes video game causes violent, but perhaps it is the children that is violent. Hollywood is only promoting video games for potential profit gain. Despite the negative image of video games, Aaresten noted video games to have an importance role within the cultural realm.

Video games within the cultural realm is noted by Aaresten as a "communicative revolution", much comparable to movies, and sports. Simulation are complex systems based on logical rules. Games are processed and object, and cannot predict result. The end results cannot be predicted, as the results are entirely based on player's "luck, skills, and creativity". A gamer must know how social network functions as a natural instinct. Computer games are not one medium, but it is created by different media. There is definately a rich cultural genre within the realm of video games.

Further on as technology advances, some computer games have proven to gain the gamer's self-esteem and self-confidance. In response to social network within computer games, especially in multi-player genres, the gameplay encourages teamwork and social skills. Further on, skills such as math, problem-solving, and technological skills can also be developed. I argue that computer games became a modern phenomena way of social interaction and lifestyle. Of course, keeping in control is crucial to avoid becoming addictive.